Early this morning, my latest game
Pollywog wriggled its way onto the App Store! Here's the
direct App Store link. Pollywog has also just entered the USA Top 100 Racing Games! To quote Pauly the Pollywog:
Whaaa-Hooo!
In a surprise two-fer move, Apple also simultaneously approved a major update to my app
Flux I mean
flOOid. Now with flocking critters! As the new
YouTube trailer says, it's flocking awesome!
The flOOid re-branding was partly experiment and partly because the name "Flux" was taken. I had SEO'd the App Store name to "Flux (Liquid Fire)" and foolishly didn't squat the
actual app name. Let that be a lesson to you! I like "flOOid" better anyway - it's more 133t, and more descriptive - after all, the app
is a fluid simulation that makes you go OOooo.