My latest game
Pollywog has been submitted to Apple! Pollywog was originally going to be a "see how far you can get" game with a single random level and an estimated development time of 6 weeks. I quickly got bored with that style of play however and decided to create something a little more challenging that requires memorization as much as fast reflexes. That change threw my initial estimates out the window, and now, just under 5 months later, Pollywog version 1.0 is complete!
As with
Pinch 'n Pop! I did all the art, code, and sound fx for Pollywog but also stepped it up a notch by writing an original soundtrack. Happy-go-lucky-polka isn't exactly my usual style

but I'm pretty happy with the results. Check out the
Pollywog trailer for a sampling, or have a listen to the official
Pollywog theme song.
Pollywog's current status in the Apple review queue is "Waiting For Review" - fingers crossed for a release sometime in December...